Will technology ever catch up?

XP Troubleshooting: Audio Drop-Outs in Games

Posted by cascadehush on October 3, 2006

If you experience audio drop-outs whilst playing older windows games under XP, try turning down the Audio Acceleration in the Audio Settings in Control Panel.

A colleague encountered this problem recently. Some of the sound effects and music were working, but some of them were dropping out randomly. The game itself was running fine otherwise. The solution was to turn off Audio Acceleration. I was probably a deficiency in the game engine.


2 Responses to “XP Troubleshooting: Audio Drop-Outs in Games”

  1. Hi, My name is Mr. Norris Turney. And I do Audio remixing
    and recently I’ve started running into audio playback problems, the audio drops out at random instances. I’ve tried despretlly to readjust the pre-roll playback slider in my wave/audio tab in the preference>options menu dialog box
    at small increments-/+, but can’t seem to find the right calibration spot to erradicate this nuance of a problem. Sometimes I use Acid Pro 5.0c, other times Sonicforge XP Studio its in this one where the concern problem occures. Help, What do I do.

    Thank You, In Advance.

    Mr. Norris Turney

  2. This is a different league of problem, really.

    If you serious about remixing you’ll get the best results with a soundcard that has ASIO drivers. I’m not sure if Acid Pro 5 supports ASIO. I think Acid has been a bit late to the party on that score, but Sonar, Cubase, Live, FL Studio and Audition all run best using ASIO drivers.

    It’s possible that your PC is bogged down somehow, in which case you’d need to do some troubleshooting/tweeking.

    Also, make sure you set XP to give CPU priority to background services. musicxp.net is a good site for info on how to tweek a PC for music production.

    But I suspect you might simply be taxing you PC with a project that is just too complicated for it to handle. Each plugin/effect takes CPU cycles and you can only run so many. Adjusting the pre-roll will help. Again, ASIO drivers are designed for high throughput with low latency and low CPU usage and you’ll be able to run more tracks and/or more audio effects with an ASIO soundcard. But you’ll need to make sure your software can make use of it.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: